Models for bow shock, magnetopause and magnetic fields
Van allen belts (L-Shells), South Atlantic Anomaly
Lagrange points
Data display along the orbit
Access to simulation and observation external databases
Cube, 2DCut, spectra, vector and scalar visualization
SAMP and EPN-TAP connections
Image and movies generation
2021/08/02: V2.5
Improved "Small bodies" interface
FOV can be saved in movies
New Solar orbiter 3D model
Added tsyganeko 02 and 05, AACGM and APEX
Minor improvments and bug fixes
3DView is a science tool that offers immediate 3D visualization of spacecraft position and attitude, planetary ephemerides, as well as scientific data (observations, simulations and models) representation. Orbits and attitudes are handled through SPICE kernels and related files from ESA or NASA repositories.
3DView is a versatile, lightweight and interactive tool, intended to be intuitive and easy to use.
The licence (GPLv3) is owned by CNES.
More than 80 scientific missions are included as Cluster, Rosetta, Mars-Express, Venus-Express, Cassini, Galileo, Ulysses, Voyager1-2, Stereo, ACE, Wind, Geotail, SOHO, Giotto, Themis, Interball, MAVEN, Planck, Gaïa, Solar Orbiter, Parker Solar Probe, JUICE, Bepi-Colombo, ...
See the complete list here.
Supplementary missions are regularly added, as well as new functions.
3DView is connected via web-services to the AMDA and CDAWeb databases as well as to the LATMOS, FMI and SINP model databases. 3DView also enables planetary science data discovery through a dedicated EPN-TAP client, as well as a connection to the APIS database. IVOA SAMP is implemented for VOtable and CDF file exchange.
3DView is currently used by hundreds of scientists (data analysing, preparation of future missions).
For a detailed description of the 3DView capabilities, please read the
user guide. Read also the paper edited in Planetary and Space Science.
3DView runs as a JAVA webstart application; it is compatible with Windows Vista, 7, 8, 10, as well as MAC OSX and LINUX *
* JAVA 8+ required. See also java3D requirements
and FAQ When using multiple screens, 3D scene must be initialized in main one.